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Free Footstep on Stone Sound Effects

12 variations
Make your own in the editor

Single footsteps on a stone floor: a soft heel thud, the scuff of the sole and a little grit.

Footstep (Stone) 01
Footstep (Stone) 02
Footstep (Stone) 03
Footstep (Stone) 04
Footstep (Stone) 05
Footstep (Stone) 06
Footstep (Stone) 07
Footstep (Stone) 08
Footstep (Stone) 09
Footstep (Stone) 10
Footstep (Stone) 11
Footstep (Stone) 12

Related sounds

About these footstep (stone) sounds, uses and license

Single footsteps on a stone floor: a soft heel thud, the scuff of the sole and a little grit. Each variation is one step, so you can trigger them in sync with a walk animation and alternate a few to avoid repetition. Every press of New in the editor brews a different footstep (stone); these 12 are a fixed selection so the links stay the same.

Good for

  • Walking and running on stone, tiles or paths
  • Dungeons, temples and city streets
  • Footsteps of NPCs approaching
  • Cutscene foley

Tweaking tip

Twelve real steps (boots and shoes) recorded on stone. Download a pack of 10 and pick one at random for each step; transpose down for heavy armored characters. Open any variant with Edit to change it with sliders.

License

Free for commercial and non-commercial use. No attribution, no sign-up. Most sounds are synthesized from scratch; the few that use recordings use CC0 (public domain) recordings, so there are no third-party rights attached.

Generate them from code or an AI agent

The same sounds are available from the command line:

npx sfxbrew footstepStone --count 5 --out assets/sfx/footstep-stone.wav

Or let Claude Code, Cursor or any MCP client add them to your project, then ask for "footstep (stone) sounds":

claude mcp add sfxbrew -- npx -y sfxbrew mcp

Free agent skill that teaches your agent when and how to use it: Agensi · GitHub