Rolling Chinese war drums built from real recordings of a dagu, the big Chinese bass drum: heavy center strokes, ringing edge strokes and rim shots, arranged into a steady march, a thundering roll that keeps growing, or a call to battle that speeds up until it hammers.
Related sounds
About these war drum sounds, uses and license
Rolling Chinese war drums built from real recordings of a dagu, the big Chinese bass drum: heavy center strokes, ringing edge strokes and rim shots, arranged into a steady march, a thundering roll that keeps growing, or a call to battle that speeds up until it hammers. Every hit rings for seconds and overlaps the next, in a large hall. Every press of New in the editor brews a different war drum; these 12 are a fixed selection so the links stay the same.
Good for
- Battle start and army charges
- Sieges and boss phases
- Rising tension before a duel
- Victory or rally moments
Tweaking tip
End a build-up with a gong or a Lightning strike for a dramatic battle opening. Open any variant with Edit to change it with sliders.
License
Free for commercial and non-commercial use. No attribution, no sign-up. Most sounds are synthesized from scratch; the few that use recordings use CC0 (public domain) recordings, so there are no third-party rights attached.
Generate them from code or an AI agent
The same sounds are available from the command line:
npx sfxbrew drum --count 5 --out assets/sfx/war-drum.wav
Or let Claude Code, Cursor or any MCP client add them to your project, then ask for "war drum sounds":
claude mcp add sfxbrew -- npx -y sfxbrew mcp
Free agent skill that teaches your agent when and how to use it: Agensi · GitHub