SFX Brew For AI agents 中文

Free Explosion Sound Effects

12 variations
Make your own in the editor

Violent blasts: a sharp shockwave, a sub-bass punch, a saturated body that stays at full force before it fades, a mid-range roar, debris raining down at random and a wobbling aftershock.

Explosion 01
Explosion 02
Explosion 03
Explosion 04
Explosion 05
Explosion 06
Explosion 07
Explosion 08
Explosion 09
Explosion 10
Explosion 11
Explosion 12

Related sounds

About these explosion sounds, uses and license

Violent blasts: a sharp shockwave, a sub-bass punch, a saturated body that stays at full force before it fades, a mid-range roar, debris raining down at random and a wobbling aftershock. Some variations are a chain of two or three explosions. Every press of New in the editor brews a different explosion; these 12 are a fixed selection so the links stay the same.

Good for

  • Bombs, grenades and barrels
  • Destroying enemies or buildings
  • Big spell impacts
  • Cinematic hits in trailers

Tweaking tip

These are loud on purpose; turn them down a little if your game has many at once. Open any variant with Edit to change it with sliders.

License

Free for commercial and non-commercial use. No attribution, no sign-up. Most sounds are synthesized from scratch; the few that use recordings use CC0 (public domain) recordings, so there are no third-party rights attached.

Generate them from code or an AI agent

The same sounds are available from the command line:

npx sfxbrew explosion --count 5 --out assets/sfx/explosion.wav

Or let Claude Code, Cursor or any MCP client add them to your project, then ask for "explosion sounds":

claude mcp add sfxbrew -- npx -y sfxbrew mcp

Free agent skill that teaches your agent when and how to use it: Agensi · GitHub